

The game received more positive reviews than its predecessor, but overall reception was still largely mixed or average. On February 6, 2013, Tecmo Koei Europe announced the game would be also released for the PlayStation 3 and Xbox 360. Downloadable content includes both Kasumi (from the Dead or Alive series) and Momiji as playable characters, available for free. It is the first game to receive an R18+ classification in Australia after the rating was introduced in the country, albeit it did not get a physical retail release. Outside Japan, Razor’s Edge was published by Nintendo, making it the company’s third title to be rated M by the ESRB after previous titles Eternal Darkness: Sanity’s Requiem and Geist. The game was announced at E3 2011 as a launch title for the Wii U. This time around it also features a separate storyline for Ryu’s kunoichi ally, Ayane, who stars in her own set of unique missions in Razor’s Edge that involve the return of the Black Spider Clan. Like the original, the events of Razor’s Edge takes place after the events of Ninja Gaiden II.

The game stars the elite master ninja of the previous titles, Ryu Hayabusa. A new Chapter Challenge mode allows the player to control Ayane, as well as additional DLC characters Kasumi and Momiji, in any part of the game. She has her own set of moves, similar to her Ninja Gaiden Sigma 2 iteration, with additional cutscenes produced for her added role. The game features online cooperative gameplay mode, with new playable characters, such as the female ninja Ayane, was revealed in a preview of the game at the Nintendo of America Wii U press conference in New York.
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An upgrade menu was implemented which allowed players to spend their Karma points to enhance their weapons, Ninpo spells, and character traits, such as health bar length and special moves. The “Karma Counter” from previous games was brought back, now with enhanced features and bonuses. Many other gameplay mechanics from Ninja Gaiden II were implemented in Razor’s Edge.Īdditional features include new exclusive weapons such as the Lunar Staff, Kusarigama and Dual Katanas, improved AI, and new enemy types, new battle areas and alternative costumes. Many gameplay elements from Ninja Gaiden 2 were borrowed and implemented in Razor’s Edge, while some elements from the original Ninja Gaiden 3 were discarded or completely remade, such as Steel on Bone being a grab counter chain and no longer requiring button spam, and the Kunai Climbing being much faster and easier to perform. Decapitation and dismemberment from previous titles return, and an optional mode with touchscreen controls similar to that of Dragon Sword is available. The players can now use the Wii U GamePad‘s unique touchscreen to select different weapons, perform Ninpo, view additional game information and more. This version of the game was released for the Windows, Nintendo Switch, PlayStation 4, and Xbox One as part of the Ninja Gaiden: Master Collection on June 10th, 2021. The game can be considered an equivalent to the Ninja Gaiden Sigma games, as it makes several changes to the original title. It is an enhanced port of Ninja Gaiden 3 that includes all downloadable content from the original title, as well as additional enhancements made to improve the game. Ninja Gaiden 3: Razor’s Edge is a 2012 action-adventure video game developed by Team Ninja and originally published by Nintendo for the Wii U in 2012 and subsequently released by Tecmo Koei for the PlayStation 3 and Xbox 360 in 2013.
